Midnight Club is a series of racing video games developed by Rockstar San Diego (formerly Angel Studios) and published by Rockstar Games. The games are similar to the Midtown Madness series previously developed by Angel Studios, focusing on competitive street racing in open world urban environments.
Throughout the series, players race through New York City, London, Los Angeles, Paris, Tokyo, San Diego, Atlanta, and Detroit. As of 2010, the series has sold over 13 million times.
Midnight Club II is a racing video game developed and published by Rockstar San Diego (formerly Angel Studios). It is the first sequel to Midnight Club: Street Racing, published for the PlayStation 2, Xbox and Microsoft Windows. Players can race through cities based on Los Angeles, Paris, and Tokyo. The game also features an online multiplayer component. It is the second game in Midnight Club franchise, followed by Midnight Club 3: DUB Edition.
Midnight Club 3: DUB Edition, developed by Rockstar San Diego and published by Rockstar Games, is the third game in the Midnight Club series. It is also the first game in the series to feature licensed vehicles and allow players to customize their cars and bikes with performance and visual upgrades.
It was released for the PlayStation 2 and Xbox on April 11, 2005, and later ported to the PlayStation Portable in June of that same year. The three cities featured are San Diego, Atlanta, and Detroit.
The name derived from a partnership between Rockstar and DUB Magazine, which features heavily in the game in the form of DUB-sponsored races and DUB-customized vehicles. The PlayStation Portable port was developed by Rockstar Leeds.
Midnight Club 3: DUB Edition Remix is a revised version of the original MC3. This edition has an extra map of Tokyo updated from Midnight Club 2 which adds new missions to the game. Along with that come several new cars, new races, new battle maps, rims, vinyls, hydraulics, body kits, and music.
GPS navigation applications use vector-based maps called vector graphics. This map type contains objects such as points of interest, city names, and street names, which are stored in data tables inside the map itself. GPS Tuner uses such vector map data, combined with raster graphics based maps.